THE ART INSTITUTE OF WASHINGTON
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GAD  | 314  | MA201
GAME ART AND DESIGN
GAD341 Level Design 1

REQUIREMENTS
Students should first play Unreal Tournament 2004 extensively to understand the first person shooting gameplay, and then design a level with a beginning point and a destination point

PROJECTS
Design level elements (puzzles, traps, etc.), add structures and objects (such as power-ups and weapons) and create balanced gameplay through combining these disciplines

TECHNOLOGY
Unreal Tournament 2004 Editor

 

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  Javier Carrizosa